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firegauntlet.zip 3 MB

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This was quite a fun experience! The concept of avoiding obstacles and collecting coins is quite interesting, and the character, coins and walls are well-drawn!

A few suggestions - a background that isn't just dark blue would be nice. On the third level, when the crates disappear, I see no way to restart the level, so am just stuck. Consider adding more feedback for things in game, e.g. particle effects for collecting coins, or little particles of dust when you jump/land. 

Then again, these sorts of minor polish decisions wouldn't matter if the game isn't good, and your game has an interesting concept which you should think of developing further!

This seems to be your first game, so well done on taking the important first step in Game Development, and I wish you the best of luck in your journey!